We look like a LEGO commercial! |
This is in honor of Harry Potter's owl! |
We focused part of the meeting on exploring games from the SonRise blog that could help Duch with communication. The three goals we will focus with Duch this month will be:
1. Making herself understood
2. Conversations
3. Asking and answering questions
For Liam, we continue with the goals of expanding his play and his language, but we will do it through different games we haven’t played in the past.
Here is the list of games that we will try. I will get the poster boards tomorrow. All videos are 3 to 5 minutes long.
House game – try new activities
http://www.youtube.com/watch?v=WzdJMZ9pXgI&feature=player_embedded#
Create your own world game
http://blog.autismtreatmentcenter.org/2010/10/games-games-games_08.html
Express your own opinion
http://blog.autismtreatmentcenter.org/2010/10/express-your-opinion.html
3 Videos in this link:
Introducing a theme
Coming into games
Visual sensory input
http://blog.autismtreatmentcenter.org/2010/05/game-ideas-three-new-ideas.html
Games with simple rules
http://blog.autismtreatmentcenter.org/2010/05/game-ideas-three-new-ideas.html
Hats
http://blog.autismtreatmentcenter.org/2010/12/games-games-games.html
Conversations
http://blog.autismtreatmentcenter.org/2010/08/creative-conversations-new-game-idea.html
Friends board game
http://blog.autismtreatmentcenter.org/2009/09/game-idea.php
Make yourself understood – letter game
http://blog.autismtreatmentcenter.org/2011/01/games-games-games_21.html
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I also distributed these two set of ideas for Duch, specially. One is for making herself understood and the other is a Harry Potter game. I have these in printouts, too.
Making Yourself Understood
Only use your words.
• Create pictures that your child looks at and then has to get you to draw the exact same picture by only using their words.
• Create an obstacle course together with your child, then blind fold yourself and have your child guide your around the course by only using their words.
• Take turns being the talker and the listener.
The above game ideas will help your child strengthen their ability to use language to convey all the information needed, and see the literal effect of what happens when they do not give all the info - for example a different picture is drawn,- or you are not able to do the obstacle course. For children who learn visually this is excellent.
When, Who , What?
• Create stories together that have these three components, when did it happen, who was there, and what exactly took place.
• To begin with you can create stories that are written on three different cards, on the first card it is entitled, WHEN you just write when it happen, and then the second card is WHO which states who was there, and third card say with WHAT happened. Bring them in and read them to your child, highlighting the three important pieces of information each story has.
• Make the stories fun, following your child motivations, if your child is into Dora the Explorer make it about one of her adventures.
• Make up stories together, using the sequence of When, Who and Where.
• When you share your own stories make it clear that you are sharing first when, then who and then where etc.
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A Harry Potter Game Idea
You could dress up with a wizard hat made out of a cardboard cone and use anything as a wand that it is safe to use with your child, a drumstick, a plastic drumstick, a chopstick or even a wand made of paper. For the ones who enjoy creating things, you can even have fun creating and decorating together the wizard hat and wand.
This is a wikipedia list of spells in the Harry Potter books and movies, choose the ones that you think your child is going to enjoy the effect of or the ones you think you can enact in a funny way such as Alohomora, which opens doors, so that you could dramatically open for example a cupboard door and have some toys fall out in a funny way, or Densaugeo, which causes the teeth to grow too much, so that you could place some huge cardboard teeth in front of your teeth for a slapstick effect.
Print, cut out and preferably laminate for prolonged use, cards with a few spells with a short description to remind you what they do. Place them in a sack or shoe box, that could be decorated as a magic box, and have your child draw out for you the spell you are going to cast. The trick is, your wand is broken just like Ron Weasley's in the story and whatever spell you cast it goes back on yourself. Make sure you keep all the props you need at hand to get some really funny stunts from the spells falling on yourself so that your child is inspired to take the next card.
The challenge here is stretching your child's attention span and getting him/her to participate in the game. The more he/she participates the more you can add on perhaps ask your child to use language or to look at you in order to fix your wand
HAVE FUN! and let me know how the ideas are going!
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